May 27th, 2009: In Stores Now: Renegade Wizards and Writing for Video Game Genres
I have two new books currently making the rounds at bookstores. The first is my second Dragonlance novel entitled “Renegade Wizards.” The second is a non-fiction book entitled “Writing for Video Game Genres.”


Renegade Wizards
The mysterious figure known only as the Journeyman is charged to use the ancient Anvil of Time to travel through history and find the lost stories that fell to no one’s notice. He is told to observe and not to interfere, a task that is easier said than done . . .
Tythonnia never expected magic to be like this. A red-robe in training, sent with Par-Salian and Ladonna to find and expose wizards renegade against the Towers of High Sorcery, she found instead that the world was larger than she had ever thought — and the questions it asked no easier.
Magic finds her darkest secrets, her innermost self, and reveals them to her, but the knowledge she finds is never comforting, nor what she wants to believe. Tythonnia struggles against what she should do and what she wishes to do, trying to find the path that winds between the two extremes.
http://www.amazon.com/Renegade-Wizards-Tracy-Hickman-Presents/dp/078695065X
Writing for Video Game Genres: This book, written and edited by members of the International Game Developers Association (IGDA) Game Writing Special Interest Group, follows the acclaimed Professional Techniques for Video Game Writing to deliver practical advice from seasoned veterans on the special challenges of writing for first-person shooter games (FPS), role-playing games (RPG), and everything in between, including massively multiplayer online games, real-time strategy games, sports games, horror games, serious games, casual games, handheld games, and more. Game writing samples are included with the book, and more are available online.
http://www.akpeters.com/product.asp?ProdCode=4179